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The new backround in the bedroom looks alot better then the old one more home like less dorm like its good. demi didnt glitch for me at all this update so I'd say you got it fixed. Juno size 3 flows better now like you had mentioned in the log.  Nami still has double thats in the first date also officer nessa here interaction at the station says she will be available in future updates at the gym still just a heads up no big deal. other then that the shop update is interesting looking forward to how the items will be used in the future and the pc what kind of stuff will be implemented there. family is impotant so take your time the game can wait. Thanks for the update

I'll try to iron those out this month, thanks for letting me know about these I lose track sometime

The new update was quite good. I liked that you hinted at a lot of stuff to look forward to in the future with the character interactions.  I'm looking forward to what's to come take your time I get what you mean with work taking up a lot of your time. One thing you might want to fix is in your first date with nami she  says "yeah thats thats the place with that jacked up boss right?" Thank you for the update as always 

Thank you I'll keep that fix in mind

can you add a browser version if you can?

I haven't figured out how to do that yet, but I might add a browser version if I ever get around to figuring it out

I said this to another game, somebody replied this is what they said: "If the game's getting too chunky, you need to compress your images. I've been using UltraFast Adult Games Compressor (UAGC) and it's crunching your games down to 1/5th, almost 1/10th the file size with negligible quality losses. But all it's doing is compressing PNGs and turning GIFs into WEBPs, so you can probably change that on your end with some preset tweaks."

I'll keep that in mind thanks

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Decent update. I like that we can actually see the growth process in each character's bedrooms. This game has a ton of potential, and I like to see you branching out. I only have a couple issues with it so far: 

1. Image consistency. I am all for AI images being used in theses games for creators who do not possess the talent to draw. But if you're going to use AI, you gotta put some effort into making their faces, physiques, and art styles consistent from frame to frame. Take the purple haired girl for instance. Her art style changed several times throughout her growth sequence. Since the art is the main focus of this project, I'd focus on getting that down first. You could possibly reach out to other FMG game creators for tips on creating consistent AI art, like Mana, the creator of Bigger Beginnings, or The_Don, creator of Gina's Gym.

2. For every girl you click on from the main menu, you always gave a second option to imply you don't like something about that character, which would then boot you to the main menu. But I don't really understand the purpose of this option. If the player doesn't want to see this girl, they can just not click on her. There's no reason to give the option to say you don't like a character, unless that button is a placeholder for a future game feature. 

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I'm working on a QOL improvement update currently to try and improve what is there, image consistency will be accounted for. Im working on trying to keep styles consistent between stages and in Demi's growth sequence make it consistent (The images were placeholders like Nami's stage 3 was in the very first build of the game)

as for #2 the second option is currently just a "Piss them off to lower relationship value" Type option. As I work to expand the early stages I might add more conversation options to either A: Give more relationship points in one option vs saying something they like but not the best option. B: Simply give more options for conversations etc

This project is very much still a work in progress, I hope that by the 1.0 release it looks much better and quality of writing/content is up

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I'm glad you have a plan. I've enjoyed what you've done so far. 

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Thank you, I'm trying to make worthwhile additions with each update, most likely every few updates or so I will do a QOL improvement one to just polish what's there

solid update, liked the dates the interactions were good, would like a option to suggest them trying the drug instead of spiking the drinks but I under stand if that would cause to many different paths for future updates, also them being ok with it is completely fine you did a good job on the righting for that. I'm liking the direction so far and what you mentioned for the future in your dev log looking forward to future updates when you get around to them. Thank you for the update and your work

I might tweak the introduction to the formula a little, but the choice will ultimately just be give it to them or don't start their path. Likely it will lead to a "Would you like to get stronger?" Type conversation or something like that

Just played the new update its good. I like the growth sequences simple but effective. Some of nami's lines need a bit of a touch up they still imply that she didn't know you gave here the drug after her final growth. The Mistry/revenge of demi is interesting I'm looking forward to where it leads and how it plays out (you did leave a big hint as to who its on).   Thank you for the update

Thanks, I am still working on touching up early dialogue before moving onto further stages of growth. I plan on adding more details for characters in the earlier stages to flesh them out more. Plus the next stages of growth will be locked behind an upgrade you can buy through a shop so I have to figure out how to implement a shop mechanic as well

can be promising if polished

don't rush it, take time for good and consistent art

same for writting

I suggest checking out strong girls's game as a reference

That game is what inspired this project. I plan on expanding and refining it as updates come along. This version is primarily to make sure the relationship increase/decrease works properly before adding in extra fluff to the content. 

Updates will be posted when ready, due to IRL stuff I cannot guarantee a update schedule but I will at least try to update once a month

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will there be futa content?

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I don't have that planned

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seams good so far looking forward to future updates. what you had mentioned in the game about growth sequences will be nice to see. Im sure you will add some good content to the dates/interactions in the future like you had in nitro

That's the plan, this version is mostly a "Hey I'm still alive" type of posting. The next update I plan to at least overhaul some dialogue for what's here, and hopefully add the start of another character. UI updates/improvements should also be expected once I can figure out how to implement them

The only issue is how busy I am IRL updates will be posted when they are ready, but there is no guaranteed upload schedule planned. Depending on what happens updates may come once a month or take longer